AI Insights · Timothy · October 2023
Top 5 Final Fantasy Games Performance in France Q3 2023
In Q3 2023, Final Fantasy games on the unified platform in France saw varied performance across downloads, revenue, and active users. Detailed insights highlight these trends.
In Q3 2023, the performance of the top 5 Final Fantasy games on the unified platform in France showcased diverse trends across weekly downloads, revenue, and active users. The data provided by Sensor Tower offers a comprehensive look into these metrics, revealing the dynamics of each game.
FINAL FANTASY VII EVER CRISIS experienced notable fluctuations in its first month post-launch. Weekly revenue peaked at around $79.7K in the week of September 11, while downloads saw a sharp decline from 36.5K in the first week to just 3.8K by the end of September. Active users also decreased significantly from 29.6K to 8.1K over the same period.
Final Fantasy XV: War for Eos showed a gradual decline in weekly revenue, starting at $4K in late June and dropping to approximately $1.7K by the end of September. Downloads were minimal, with a peak of 687 in early July, dwindling to less than 20 by late September. Active users remained relatively stable, hovering around 2.8K to 3.3K throughout the quarter.
FINAL FANTASY BRAVE EXVIUS reported a mixed trend in revenue, with a high of $14.4K in early July and a low of $1.9K in mid-September. Downloads were modest, averaging around 200 per week. Active users showed a slight decline from 670 in late June to 565 by the end of September.
FINAL FANTASY BE:WOTV had fluctuating revenue, peaking at $5K in the last week of September. Downloads were inconsistent, with a notable peak of 394 in late July but generally low numbers otherwise. Active users saw minor fluctuations, maintaining a range between 537 and 908 throughout the quarter.
DISSIDIA FINAL FANTASY OO experienced stable yet modest revenue, peaking at $3.2K in early August. Downloads were low, with a high of 194 in mid-July and a low of 22 in late August. Active users remained relatively constant, ranging from 179 to 262 during the quarter.
These insights reflect the varying engagement and monetization trends for each game, providing a snapshot of their performance in the French market. For more detailed analytics and insights, visit Sensor Tower.